My Minecraft keeps crashing after I hit play in the launcher?

Ive tried uninstalling and reinstalling, and Ive tried repairing it from the mojang website. Below is the detailed crash report.---- Minecraft Crash R

I've tried uninstalling and reinstalling, and I've tried repairing it from the mojang website. Below is the detailed crash report.

---- Minecraft Crash Report ----
// Who set us up the TNT?

Time: 1/9/17 9:57 AM
Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bes.ap(SourceFile:600)
at bes.an(SourceFile:436)
at bes.a(SourceFile:383)
at net.minecraft.client.main.Main.main(SourceFile:124)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bes.ap(SourceFile:600)
at bes.an(SourceFile:436)

-- Initialization --
Details:
Stacktrace:
at bes.a(SourceFile:383)
at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details --
Details:
Minecraft Version: 1.11.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 50390824 bytes (48 MB) / 151265280 bytes (144 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.11.2
LWJGL: 2.9.4
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
CPU:

or:I've tried uninstalling and reinstalling, and I've tried repairing it from the mojang website. Below is the detailed crash report.---- Minecraft Crash Report ----// Who set us up the TNT?Time: 1/9/17 9:57 AMDescription: Initializing gameorg.lwjgl.LWJGLException: Pixel format not accelerated\tat org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)\tat org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)\tat org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)\tat org.lwjgl.opengl.Display.createWindow(Display.java:306)\tat org.lwjgl.opengl.Display.create(Display.java:848)\tat org.lwjgl.opengl.Display.create(Display.java:757)\tat org.lwjgl.opengl.Display.create(Display.java:739)\tat bes.ap(SourceFile:600)\tat bes.an(SourceFile:436)\tat bes.a(SourceFile:383)\tat net.minecraft.client.main.Main.main(SourceFile:124)A detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- Head --Thread: Client threadStacktrace:\tat org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)\tat org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)\tat org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247)\tat org.lwjgl.opengl.Display.createWindow(Display.java:306)\tat org.lwjgl.opengl.Display.create(Display.java:848)\tat org.lwjgl.opengl.Display.create(Display.java:757)\tat org.lwjgl.opengl.Display.create(Display.java:739)\tat bes.ap(SourceFile:600)\tat bes.an(SourceFile:436)-- Initialization --Details:Stacktrace:\tat bes.a(SourceFile:383)\tat net.minecraft.client.main.Main.main(SourceFile:124)-- System Details --Details:\tMinecraft Version: 1.11.2\tOperating System: Windows 10 (amd64) version 10.0\tJava Version: 1.8.0_25, Oracle Corporation\tJava VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation\tMemory: 50390824 bytes (48 MB) / 151265280 bytes (144 MB) up to 1060372480 bytes (1011 MB)\tJVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M\tIntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0\tLaunched Version: 1.11.2\tLWJGL: 2.9.4\tOpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.\tGL Caps: \tUsing VBOs: Yes\tIs Modded: Probably not. Jar signature remains and client brand is untouched.\tType: Client (map_client.txt)\tResource Packs: \tCurrent Language: ~~ERROR~~ NullPointerException: null\tProfiler Position: N/A (disabled)\tCPU:


or:Well, it has to do with your graphic card (Pixel Shading). Try updating your drivers to the latest version and it should fix it. If it doesn't work, the video card is old and should be either updated with the drivers or replace it. If your using an on-board video card, that may be the problem.

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