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2022-05-12 17:38:15

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2022-05-12 17:38:15

Emulator 101 8080 reference 6502 reference WelcomeWriting an arcade game emulator is an awesome learning project, and this tutorial will take you through the entire process in a very detailed way. Want to really learn how a CPU works? Writing an emulator is the best way to learn about it.You'll need a working knowledge of C, and a knowledge of assembly language might be helpful. If you don't know assembly, writing an emulator is a great way to become knowlegeable about it. You will also need to be comfortable with hexadecimal math (also known as base 16, or simply "hex"). I will give an introduction to this topic as well. I have chosen to emulate Space Invaders which uses the 8080 processor. Since this game and processor are so popular, there is a lot of information about them widely available on the internet. You'll need it to complete the project.All the source code for this tutorial is available on github. If you aren't comfortable using git, there is a "Download ZIP" button on the github page that will download an archive of all the code.IntroductionIntroduction to Binary and Hex A quick introduction to a CPU Logical Operations Introduction to Assembly Language Stacks 8080 DisassemblerDiving In Disassembler pt 1 Memory Maps developing on the command line Disassembler pt 2 8080 CPU EmulatorEmulator Shell Arithmetic Group Branch Group Logical Group IO and Special Group Stack Group More About Binary Numbers Finishing the CPU emulator Full 8080 emulation Machinerest of the machine Displays - more than you ever wanted to know Interrupts Buttons and ports Cocoa PlatformMaking the emulator play for Mac OS X 10.11 El Capitan and XCode 7.Cocoa Port pt 1 - Setting up the project Cocoa Port pt 2 - Machine object Cocoa Port pt 3 - InvadersView Debugging Tales Cocoa Port pt 4 - Keyboard Cocoa Port pt 5 - Sound Cocoa Port pt 6 - Performance Cocoa Port pt 7 - Threading iPhone PlatformAdopting the emulator for play on iPhone/iOS 9.iPhone Port pt 1 - Project Setup iPhone Port pt 2 - Machine Object iPhone Port pt 3 - ViewController.m Xcode built-in debugging tools iPhone Port pt 4 - Touch Handling iPhone Port pt 5 - Sound iPhone Port pt 6 - Eye Candy CHIP-8 EmulatorIntroduction to CHIP-8 CHIP-8 Disassembler CHIP-8 Instruction Set CHIP-8 Emulator Sprites Cocoa Port pt 1 - Project Setup Cocoa Port pt 2 - Machine Object Cocoa Port pt 3 - View Object 6502 Emulator6502 Emulator Introduction 6502 Addressing Modes 6502 Disassembler 6502 Assembler Next: introduction-to-binary-and-hex →Post questions or comments on Twitter @realemulator101, or if you find issues in the code, file them onthe github repository. © 2011-2020 emulator101.com