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2022-05-13 15:54:27

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2022-05-13 15:54:27

Jeff Ward Mobile, Web, Linux, and other cool Tech find me at A Beginner's Guide to Hacking Haxe MacrosJun 14, 2016#Haxe#Macros#DevelopmentHaxe macros are described on Haxe's website as "the most advanced feature of Haxe." But the topic is vast and complex. Even with the excellent set of macro examples in the Haxe cookbook, it can be daunting just to grasp the subtlties of working with macros. This article aims to give you the tools,... continue readingLess Glue via Haxe Macro Lazy PropsMar 18, 2016#Haxe#Macros#DevelopmentAs programmers, we're well aware of the dangers of singletons andstatic access. But, lazy programmers (which are the best kind!)will often resort to them because they're so convenient to use!However, through the power of Haxe macros, we can avoid excess gluelogic and succinctly declare all our dependencies.... continue readingF2P Mechanics of SimCity BuildItFeb 15, 2016#GameDev#Reviews#F2PSimCity BuildIt is a late-2014 free to play mobile game that seemsto be doing well for EA. I recently started playing it and was initially(like many reviewers) appalled at the complete divergence from past SimCitytitles. Still, the freemium mechanics are fascinating from theperspective of a app designer, so I decided to try and describe them.... continue readingHaxe Notes For ECMA Coders: Object Literal NotationMay 16, 2015#Development#Haxe#OpenFL#JavaScriptECMAScript programmers (JavaScript, ActionScript, etc) are familiar with writing object literals in JSON notion. This appears to work in Haxe, but you'll quickly run into pitfalls and type issues. A bit of background about the Haxe type systm will help you avoid a lot of frustration.... continue readingCan OpenFL Recapture The Magic of Flash?Oct 16, 2014#Actionscript#Flash#Development#Code+Art#Haxe#OpenFLThe recent blog post about how Flash Pro is trending toward exporting to various platforms in combination with OpenFL's related latter got me thinking -- just what made Flash such an awesome creativity platform? And how... continue readingInstalling AIR Apps On LinuxJan 16, 2014#Actionscript#Linux#AIR#UbuntuAdobe AIR isn't officially supported under Linux anymore, but it's easy enough to install AIR apps using Wine and a couple handy scripts. This post will walk you through installing Wine, AIR, and a couple test apps, SWFWire Inspector and Dragon Age Legends (simply because their .air packages are easily accessible.)... continue readingSetup AIR 3.9 SDK On Ubuntu 12.04Jan 9, 2014#Actionscript#Mobile#Linux#AIR#UbuntuThis post includes all the setup necessary to get started using the AIR SDK under Ubuntu linux. While the instructions are fairly generic and should be applicable in many circumstances, I used Adobe AIR SDK 3.9 and a fresh install of Ubuntu 12.04.3 64-bit. I like LTS releases and developers will usually be working in 64-bit environments with lots... continue readingUnfinished LD28Dec 17, 2013#Actionscript#Flash#Games#LudumDareI've been watching Ludum Dare competitions from afar for a year or so, and occasionally I get excited at the idea of whipping out a game in 48 hours. I gave it a moderate effort this past weekend, but it turns out I'm not 20 anymore.... continue readingFCSH for ASC 2.0 CompilerOct 7, 2013#Actionscript#Mobile#Linux#Windows#Mac#AIR#CompilerIf you remember how the fcsh / fcshd compiler wrappers sped up the Flex SDK compiler (or if you've noticed that the Flash Builder compiler is much faster than, say, Flash Develop), read on. Your AS3 workflow may get a performance boost from my new tools, ascsh and ascshd.... continue readingAIR 3.9 Workers BetaSep 3, 2013#AIR#Actionscript#Flash#WorkersBill Howard announced that Flash Workers would be available for Android in an upcoming Beta, and here it is! The Adobe AIR 3.9 SDK introduces Workers on Android. Since I have my AS3-Workers-Compat library and testcase just sitting around, I thought I'd give it a spin on Android using AIR 3.9.... continue readingAdobe AIR Mobile Development On LinuxAug 15, 2013#Actionscript#Mobile#Linux#AIRWhile Linux isn't an officilaly supported development platform for the Adobe AIR SDK, mobile development is possible from Linux targetting both Android and iOS. I use Ubuntu 12.04, Wine 1.4 (though 1.5 should work fine), AIR SDK 3.6 (though again, later versions should work fine), and Flex SDK 4.6. Here's a quick list of the commands I use... continue readingCPU Performance, AMD is MIAAug 15, 2013#ComputerHardware#AMD#Intel#Visualization#WebSo I've been pondering building a new computer, and I've been browsing the charts over at cpubenchmark.net. I thought it'd be fun to scatter-plot that data to get a feel for price/performance of today's CPU selection. What I found really surprised me.... continue reading Site design, programming and content by Jeff Ward © 2013