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MANUS | Finger & Full-body tracking for Mocap and VR
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MANUS | Finger & Full-body tracking for Mocap and VR
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2022-05-04 04:54:50

"I love MANUS | Finger & Full-body tracking for Mocap and VR"

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2022-05-04 04:54:50

JOIN MANUSRequest QuoteProductsMETAGLOVESQuantum MetaglovesXsens MetaglovesOptiTrack MetaglovesPRIME GLOVESPrime XPrime X Haptic VROptitrack GlovesXsens GlovesPRO TRACKERSteamVR Pro TrackerACCESSORIESCharging StationSOFTWAREManus CorePolygonWEBSHOPResourcesSETUP & TUTORIALSDOWNLOADSREQUEST SUPPORTDEEP-DIVESUSE CASESRESELLERSAboutShipping Q3 2022MORE INFOMocapFully compatible industry standards.product lineVirtual RealityNative integration with Unity and Unreal Engine.product lineMocapFully compatible with industry standards.product lineVRNative integration with Unity and Unreal Engine.product lineSome of our clients.Request a demo.Experience the Manus ecosystem.Request a live 1-on-1 demonstration of the new Manus hardware from one of our sales representatives. REQUEST DEMORequest a quote.Start your Manus journeyRequest a quote by choosing the Manus hardware that fits your needs.REQUEST QUOTESteamVR Pro Tracker by Manus.The leading Professional tracking solution for any Motion Capture and VR environment based on SteamVR technology.High Precision, Swappable Batteries.MORE INFO"There are no buttons to learn or special movements to master, you just reach out and touch things like you would in real life. Removing that layer of abstraction that a controller introduces skyrockets the sense of presence."David JagneauxSenior Editor"There are no buttons to learn or special movements to master, you just reach out and touch things like you would in real life. Removing that layer of abstraction that a controller introduces skyrockets the sense of presence."David JagneauxSenior Editor"The haptics, with their Heath Robinson appearance, were equally impressive. Though the wireless gloves lack the machinery to stop your hands actually moving, the sensation of reaching out and grabbing something in a simulation is immeasurable improved by the gentle, or firm, tap on the fingertip."Richard Speed"The digital hand was perfectly tuned, every little wiggle and bend at the knuckle accurately portrayed on-screen with no lag."Peter GrahamSenior Staff Writer"The digital hand was perfectly tuned, every little wiggle and bend at the knuckle accurately portrayed on-screen with no lag."Peter GrahamSenior Staff Writer"We chose the Manus Gloves due to the tight integration with Xsens, giving us a straightforward workflow for streaming hand and body tracking data into Unreal Engine as a single source, easy to work with and retarget to our characters for real-time animation."The gloves were responsive and gratifying. Turning my hands into a fist, picking up the fireflies, tapping imaginary objects in virtual reality were all mirrored in virtual reality.Lily ParsuethsutEditorThe gloves were responsive and gratifying. Turning my hands into a fist, picking up the fireflies, tapping imaginary objects in virtual reality were all mirrored in virtual reality.Lily ParsuethsutEditorReach out, turn up your palms, wiggle your fingers - the initial moments of using Manus fulfill your basic expectations of what VR gloves should feel like.Will FultonContributorUsecases.2021 Manus | Sizzle Reel2020 John Legend | A Night for Big LoveBaby Outlaw | Kite & LightningBaby Outlaw | Kite & LightningNick BauerZDF Digital | Looking ForwardZDF Digital | Looking ForwardReallusion | Stay Home & CreateJohn Legend | A Night For Bigger LoveSkoda DemonstrationBluedrop | Procedural Hoist TrainerHeadquartersFloor 9Kennedyplein 2005611 ZT EindhovenThe NetherlandsCONTACT [email protected]@manus-meta.comManus Germany GmbHFloor 19Mies-van-der-Rohe-Straße 680807 MünchenDeutschlandCONTACT [email protected]@manus-meta.deManus FactoryDe Hooge Akker 225661 NG GeldropThe Netherlands© 2022 Manus Meta. All rights reserved. Product specifications are subject to change. Terms and conditions apply. Please read our privacy statement.