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Stewart Smith
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Stewart creates virtual reality, quantum circuit simulations, and more in Brooklyn, New York.
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2022-05-04 22:25:04

"I love Stewart Smith"

www.stewartsmith.io VS www.gqak.com

2022-05-04 22:25:04

Stewart SmithLinkedInMediumGitHubTwitterFeatured WorksQ.jsQuantum computing primer,circuit simulator,and API documentation.Create, edit, and inspect circuitsvia Q’s tap-and-drag interface.Explore now →Dance ToniteEver-changing dance collaboration between LCDSoundsystem and their fans in virtual reality.Created by StudioPuckey, Moniker, GoogleDataArtsTeam, et al.Watch now →RacerIn-browser multiplayer, multidevice slot car game by Google Creative Lab, Active Theory, Plan8, Giorgio Moroder, et al.Unveiled by Google CEO Sundar Pichai at Google I/O.Play now →trans_actionsPanoramic data animation illustrating a 22 year window on the rapidly expanding art world. Created with Robert Gerard Pietrusko, Bernd Lintermann,ZKM, GAM, et al.View now →Rubik’s Cube ExplorerBrowser-based expression of Ernő Rubik’s magic cube, branding for international exhibition,and Google Doodle.Approved by Ernő Rubik.Play now →Black SwanBrowser-based (and unofficial) music video for Thom Yorke’s song of the same namecomposed of animated HTML elements.Watch now →Handy.jsHandy makes defining and recognizing custom hand poses in WebXR a snap.Recognizes over 100 hand poses,including American Sign Language fingerspelling.Explore now →Space RocksAtari’s Asteroids reimagined as an immersive, Web-based, virtual reality experience.Play now →AirborneImmersive data visualization of selected commercial flights.Explorable as a Web-based virtual reality experience.Non-immersive version available online.Explore now →BeepJavaScript toolkit for building browser-based synthesizers.Compatible with MIDI keyboard controllers.(Phone ringers must be un-silenced.)Play now →Jed’s Other PoemMusic video for Grandaddy’s song of the same name created by programming a vintage 1979 Apple ][+ computer.World’s first open-source music video.Watch now →Piano LessonsShort autobiographic essay and hand-drawn illustrations.First entry in the “Proof of Life” series.Read now →Other works can be found on my previous website, Stewdio.HelloI’m a lucky guy—I get paid to invent fun things.As the Head of Consumer Augmented Reality at Unity,I’m helping to craft the future of AR. On the weekends I maintain Q.js, abrowser-based quantum circuit composer and simulation framework.Prior to Unity, I’ve worked with renowned hybrid studios like Google’sCreative Lab andData Arts Team,and founded Moar—a technology and strategy consultancy.Together with my amazing colleagues, we’ve won industry awards like the Cannes Gold Lion.What really makes me happy is partnering with smart friends to take on the impossible—or ridiculous.As a kid I taught myself to code,but in collegeI chose to study art rather than computer science.I received my MFA in graphic design from Yale, worked inLondon for a few years, then made a permanent home of Brooklyn, New Yorkwhere I occasionally write small things.My artwork has been exhibited at the Museum of Modern Art in New York,ZKM in Germany,the SFMOMA in San Francisco, and is in the permanent collection of the Fondation Cartier in Paris.I’ve also appeared in publications such as Domus, Esquire, and Creative Review. I’ve taught graduate coursesthat mix code with graphic design and I’ve been on various judging panels including the TED “Ads Worth Spreading” competition. I’m always excited about the future.Profiles, Essays, LecturesSpace Rocks deep-divePeek in to the creation of the Space Rocks WebXR game,including multi-channel haptic feedback.Read now →A cleaner grid oftimeCaustic rumination on how we currentlydivide the days of the year in to months—and a plan to fix it.Read now →The charm offensiveEssay describing the creation of Yahoo Mail’s Autocompose and how I did not invent Google Smart Reply.Read now →Justin was really sweet to me on the phone.I wish I had come up with better answers to his thoughtful questions.Unmooring: Stewart Smith’s quiet critiquesProfile by Justin Sullivan for PrintMagazine.Read now →Mind-castingTelepathic, typographic, mind-reading and espionage—will type designers inherit the future?Written for the AIGA “Design Envy” blog.Read now →On digital experiencePresentation on mixing art, design and code for It’sNiceThatin London.Read now →Code playPresentation of work at the Creativity and Technology conference in London.(Twenty-minute video.)Watch now →Stewart Smith uses thisInterview by Daniel Bogan for TheSetup.Read now →Stewart Smith: designer, artist, programmerProfile by Lisa Smith for Core77.Read now →ExperienceHead of Consumer Augmented RealityUnity Technologies, July 2021–Present.Crafting the direction and future of Unity-facilitated augmented reality consumer experiences. Collaborating across teams to drive discovery of AR experiences and to enable AR creators.Senior Global Consultant, Spatial / Quantum AmbassadorAmazon Web Services, December 2018–July 2021.Collaborated with top-tier AWS customers to create cloud-based XR experiences.Conceptualized and implemented innovative interfaces for quantum circuit composition.Principal Spatial UX DesignerUnity Technologies, Unity Labs, January–November 2018.Created experiments related to spatial authoring, discovery, and consumption.Collaborated with outside artists to ideate experiences using the latest in VR and AR technology.Founder, CEO, Quantum Computing StrategistMoar Technologies Corp, September 2017–Present.Established corporation to push boundaries of digital creativity for quantum computing, spatial computing, and beyond.Created Q.js, an open-source drag-and-drop quantum circuit composer.Virtual Reality Creative TechnologistGoogle, Data Arts Team, October 2016–August 2017.Ideated and developed virtual reality experiences for the immersive Web,including LCDSoundsystem’s Dance Tonite WebVR music video directed by Jonathan Puckey and Roel Wouters.Virtual Reality WildcardGoogle, Creative Lab, September 2015–August 2016.Collaborated across internal teams to promote strategies in Web-based virtual reality.Creative DirectorYahoo, various teams, November 2013–July 2015.Invented Yahoo Mail Autocompose as a Valentine’s Day marketing campaign resulting in a patent filing for generating messages based on the expression style of an existing corpus via machine learning.Proposed innovative strategies for utilizing existing assets.Creative TechnologistGoogle Creative Lab, July 2012–October 2013.Concepted and launched two highly successful Mobile Chrome promotions: Racer, a multi-device social racing game, and Roll It, an accelerometer-based Skeeball-like game. Created the Rubik’s Cube Google Doodleand foundation for Chrome Cube Lab.OtherServed as Artist in Residence at ZKM in Karlsruhe, Germany. Worked with Diller Scofidio + Renfro on panoramic visualizations of human migration data for inclusion in Fondation Cartier’s permanent collection; Harvard University’s metaLAB, Audi, Columbia University’s Spacial Information Design Lab. Judged TED’s Ads Worth Spreading. Founded Tweed Magazine.AwardsUS Patent & Trademark OfficeMind-based prototyping & broadcasting (provisional), 2017.Expressing statements in messages with personalized expression style, 2014.Multiplayer game for display across multiple devices, 2013.Cannes LionsGold Mobile Lion, Creative use of technology, 2014.Bronze Mobile Lion, Innovative mobile technology, 2014.Art Directors ClubYoung Gun class of YG7, Best creatives under 30, 2009.Favourite Website AwardsSite of the Month. Cutting Edge Project of the Week × 2.Site of the Day × 3. Mobile of the Day.2014, 2015, 2017.Webby AwardsSocial Gaming Nominee. Integrated Mobile Experience Nominee. Technical Achievement Honoree. Games Related Honoree. Game or Application Honoree.2013.EducationMaster of Fine Arts, Graphic DesignYale University, 2006–2008.Bachelor of Fine Arts, Graphic DesignUniversity of Connecticut, 1999–2003.TeachingAdjunct ProfessorNYU, Interactive Telecommunications Program (ITP), Autumn 2012.Created semester graduate course, titled Visualizing JavaScript, emphasizing design and clarity of communication under sometimes humorous constraints.Adjunct ProfessorNYU, Interactive Telecommunications Program (ITP), Autumn 2009.Created semester graduate course, titled Visualizing Data: Code Meets Graphic Design, mixing design critique with code development in Processing and Java.OtherServed as a visiting critic at esteemed institutions such as Harvard’s Graduate School of Design, the Royal College of Art, Central St. Martins, and the University of Art and Design, Lausanne (ÉCAL). Have enjoyed presenting work at top agencies, meet-ups, and professional conferences.I’m online—you too?LinkedInMediumGitHubTwitterSerif: David Libre.Sans Serif: Inter.Brand marks are the properties of their respective owners.Other content © Copyright StewartSmith2020.All Rights Reserved.